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Possible to preserve spatial relationships?

I know the default in UV mapping is to optimize space usage when creating templates, but sometimes this behavior isn't a good thing. If I have a series of miscellaneous separated shapes (like text)...

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Vertex Color painting

Since Bjorng are making a great work about this, i tryied to understand how Vertex Color/Material are working today. - i changed a little my w3d viewport to this paint work - at my�workflow i ever...

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Copy uvs to multiple objects

I have this thing which is made up of lots of separate objects. The blade bits are all objects. Is there a way to transfer the uvs for one of the blades onto all of the blades? Or is there some other...

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UV Mapping Blows My Mind!!!

I seemed to have a mental block when it comes to the UV Mapping concept. I have this 3D model of a football helmet and I'd like to get a team logo mapped onto it. Is there a simple tutorial that will...

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How come my textures don't export with the model?

Well, this is kind of a problem. I'm developing a game and was using wings for modeling and texturing, I got the texture and I think I made a really good model but when i exported to .obj and imported...

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AutoUV stopped working

Yes and this makes me sad. I can't view the uv maps for some of the objects on my model (uwrapped it a few days ago). When I try to, only the AutoUV toolbar opens and Wings freezes. I have used...

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Consolidate AUV regions? And some other thoughts.

I was wondering if there's a way to consolidate AUV regions when charting and using the auto-chart feature. One of two things seems necessary: Ability to use regions of the same value as those...

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Vertex colors to uv map?

Please could anybody show by a simple step by step way how to transfer the vertex colors (to bake them) on the uv map image? Is this possible? I mean having them, with all their so nice fading effect,...

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Am I do something wrong or is a UV map issue?

Someone could help me to understand what is happens?

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Mirror Model UV problem.

I've made a model then cut it in half then UVed that half then used the mirror function and for some reason I get one object and yet, the internal large ngon is not deleted. So I have one full model...

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Missing UV mapped faces

While doing a "walkthrough" for a recent forum question concerning "lost" faces with no UV coord's, I stumbled upon this sticky situation... If SOME faces have been uv mapped, and some not... and you...

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I cant figure out Wings' UV Mapper

So, i've been following this tutorial to try to get me to UV map objects: http://www.pagodaproducti...gs3D%20UV%20Mapping.htmlI followed that: I made certain section of my model have certain...

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Twisted mesh on UV map

Here is the cuts I have made on UV Editor window (orange edges):  Here is the result:So, I have changed the cuts a bit in order to try to get a best result, but It became worst: 

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More symmetrical UV maps?

I have a symmetrical character and I make cuts that are symmetrical, but I will often get things like one half of head gets twiced the texture area as the other half. Is this going by the camera view...

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Transparent textures

I've encountered a problem (Or maybe a bug?) with wings 1.3.0.1 that I have installed at school on a network drive (We don't have rights to install on the local machines). When creating a texture from...

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uv mapping grid not showing on model

Hi.. I have been using Wings 3d to uv map my models for the past few years, and now I seem to be having a problem... when I uv map a model  the colored grid with the letters does not show on my...

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Multiple objects

I have an aircraft model which has many objects to be mapped onto a single texture file. It's very difficult getting them laid out neatly without overlapping or big unused spaces.Is there a trick...

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image plane problem

so im having trouble getting the image to show up once i import it.  all that happens when i do import it through image plane,  it only shows the borders of the image without the image itself. can...

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Any Wings 3D UV mapping tutorials available?

I am considering modeling a 3D slot machine.  Would UV Mapping be what I need to include the graphics you normally see on a slot machine,like the name of the game, payouts etc.?  I can get the...

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Crash When using Autonav UV window

I get this error when I try and open the UV window for my model.  I think some how the UV map has been corrupted.  Is there a way to delete the uv map with out opening the UV window?Dump written...

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